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DXVK 2.3.1 Brings More Efficient Shader Code Generation on NVIDIA GPUs

DXVK 2.3.1 Vulkan-based implementation of D3D9, D3D10, and D3D11 for Linux / Wine is now available for download bringing several improvements and bug fixes for various games.
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DXVK 2.3.1 Brings More Efficient Shader Code Generation on NVIDIA GPUs

DXVK 2.3.1 Vulkan-based implementation of D3D9, D3D10, and D3D11 for Linux / Wine is now available for download with improvements for several games.
The post DXVK 2.3.1 Brings More Efficient Shader Code Generation on NVIDIA GPUs appeared first on 9to5L…

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Implementing Vulkan API Extensions for NVK

Take a look at some of the Vulkan API extensions recently implemented for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa.
The post Implementing Vulkan API Extensions for NVK appeared first on Linux Today.

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Wine on Wayland 2022 Update: More Games, Apps, Fun!

The Wayland driver for Wine is now better than ever! Here’s a look at what’s been accomplished in 2022.
The post Wine on Wayland 2022 Update: More Games, Apps, Fun! appeared first on Linux Today.

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DXVK 2.0 Comes With Major Changes, Improved Support for Many Games

DXVK 2.0 is a major release that introduces important changes and improvements to gaming systems. Learn more here.
The post DXVK 2.0 Comes With Major Changes, Improved Support for Many Games appeared first on Linux Today.

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A Look at Vulkan Extensions in Venus

Venus is a virtual Vulkan driver based on the Virtio-GPU protocol. Effectively a protocol on top of another protocol, it defines the serialization of Vulkan commands between guest and host. Here’s a closer look at the Venus driver, its components…

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Introducing NVK, a New Open-Source Vulkan Driver for NVIDIA Hardware

Say hello to NVK, a brand new, open-source Vulkan driver for NVIDIA hardware in Mesa, written almost entirely from scratch using the new official headers from NVIDIA. Learn more here.
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Latest Steam Client Update Brings Linux and Vulkan Fixes

It’s been two and a half months since the previous stable Steam Client update. We now have a new Steam Client update with Linux and Vulkan fixes. Learn more here.
The post Latest Steam Client Update Brings Linux and Vulkan Fixes appeared first on Linux…

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9to5Linux Weekly Roundup: January 30th, 2022

This past week week brought us a major Vulkan release and a minor DXVK update for our Linux gaming, a major Gamebuntu release for our Ubuntu gaming, the official release date when we can start purchasing Valve’s Steam Deck gaming handheld, and a new Ubuntu-powered Linux laptop. On the distro and software release front, we […]

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Vulkan 1.3 Released with Dynamic Rendering, Improved Synchronization API

More than a year in development, the Vulkan 1.3 API is here to introduce dynamic rendering through the VK_KHR_ extension as a streamlined path to start rendering and to significantly reduce application complexity, as well as an additional dynamic state through the VK_EXT_extended_dynamic_state2 extension to further reduce the number of pipeline permutations. Vulkan 1.3 also […]

The post Vulkan 1.3 Released with Dynamic Rendering, Improved Synchronization API appeared first on Linux Today.

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Blender 3.0 Released as a Massive Update with Many New Features and Improvements

Blender 3.0 is a massive update that introduces numerous new features and dozens of enhancements to the 3D modeling software. One huge change in this release is the fact that Blender now uses the Vulkan next generation graphics and compute API by default for better graphics performance with lower power consumption. Another big change in […]

The post Blender 3.0 Released as a Massive Update with Many New Features and Improvements appeared first on Linux Today.

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Latest Steam Client Update Brings PipeWire Desktop Capture on Linux, Reduces Vulkan Pre-Caching Sizes

The new stable Steam Client update is packed with lots of goodies for Linux users, starting with the availability of the PipeWire desktop capture feature, which can be enabled if you launch the Steam Client with the -pipewire command-line option. It also reduces the size of Vulkan pre-caching datasets by splitting and versioning them according […]

The post Latest Steam Client Update Brings PipeWire Desktop Capture on Linux, Reduces Vulkan Pre-Caching Sizes appeared first on Linux Today.

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Why Do Games On Linux Stutter? Here Are the Possible Reasons

Here we explore why many games that don’t have a high demand for resources suffer in Linux. This includes a look at OpenGL, Vulkan, and DirectX.
The post Why Do Games On Linux Stutter? Here Are the Possible Reasons appeared first on Linux Today.

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NVIDIA 470.74 Graphics Driver New Release

Good news for NVIDIA users who want to upgrade their distributions to Linux 5.14, as NVIDIA 470.74 is here with a fix for the bug that caused the nvidia-drm.ko kernel module to crash when loading with DRM-KMS enabled (modeset=1) on the Linux 5.14 kernel series. In addition, it improves support for the Mozilla Firefox web […]

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Mesa 21.2 Released with New Features, Improved Support for Many Games

Mesa 21.2 has been in development for the past three months and brings a plethora of new features to the RADV (Radeon Vulkan) driver, in the form of several Vulkan extensions to improve support for Vulkan apps/games, as well as OpenGL ES 3.1 support on GT21x hardware and the Panfrost driver, wideLines support on lavapipe, […]

The post Mesa 21.2 Released with New Features, Improved Support for Many Games appeared first on Linux Today.

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